I'd love to hope in Discord and go over some mechanics of the game in debug mode while streaming if anyone is curious! Before posting try the sledgehammer. Once you get to a normal weight, its 6 free points. It reduces the amount of time spent sleeping, increasing the number of hours you can remain awake before the tired moodle appears and giving you more time in the day for whatever. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Leveling farming is kinda easy, just read a farming book and collect the crops. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. This in turn will help your character not to get panicked as quickly. Comments are on moderation and will be approved in a timely manner. Also prevents you from using the radio for weather/helicopter event warnings. The farming skill itself isn't THAT useful though and your points will often best be spent elsewhere. Gymnast is S tier just like athletic. When an attack goes through it checks the player's resistances, which is a separate calculation using the player's injury chance. One tiny mistake and the character youve had for a few in-games weeks/months is gone and so are your skills. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. Great list! Large zed groups can be pulled outside, sleeping turned off makes sleep a non-issue, and you actually get the benefit of never getting boredom. Just sleep through the nights or carry a flashlight, its that easy. One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits. I've never found food to be a massive issue in this game, just forage for a few hours and you'll have enough food for the week. Not worth 1 extra point. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. Negative traits give you points back, which you'll need if your occupation puts you in the negative. I mostly agree with you, with differences probably coming from differences in play style. Sunday Driver: 2. It's a metagame thing; really 5/5 because the point of a game is to be enjoyable, not literally waste your time doing literally nothing. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. Aside from exhaustion, sleepiness is the biggest danger as the more tired you get, the more your perception decreases. The XP boosts will be massively helpful too. Though all of them are useful in their own ways, the following traits are the best to pick up. You can really live without this one, 6 points is costly too. Only worth taking if you have slow modded vehicles. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. May be worth it if its something you personally struggle with, or if it fits your playstyle. Increases fuel consumption by 100%. 50% lower item transfer time is not only convenient for day to day living, but also really helps out when looting surrounded by zombies. ._38lwnrIpIyqxDfAF1iwhcV{background-color:var(--newCommunityTheme-widgetColors-lineColor);border:none;height:1px;margin:16px 0}._37coyt0h8ryIQubA7RHmUc{margin-top:12px;padding-top:12px}._2XJvPvYIEYtcS4ORsDXwa3,._2Vkdik1Q8k0lBEhhA_lRKE,.icon._2Vkdik1Q8k0lBEhhA_lRKE{border-radius:100%;box-sizing:border-box;-ms-flex:none;flex:none;margin-right:8px}._2Vkdik1Q8k0lBEhhA_lRKE,.icon._2Vkdik1Q8k0lBEhhA_lRKE{background-position:50%;background-repeat:no-repeat;background-size:100%;height:54px;width:54px;font-size:54px;line-height:54px}._2Vkdik1Q8k0lBEhhA_lRKE._1uo2TG25LvAJS3bl-u72J4,.icon._2Vkdik1Q8k0lBEhhA_lRKE._1uo2TG25LvAJS3bl-u72J4{filter:blur()}.eGjjbHtkgFc-SYka3LM3M,.icon.eGjjbHtkgFc-SYka3LM3M{border-radius:100%;box-sizing:border-box;-ms-flex:none;flex:none;margin-right:8px;background-position:50%;background-repeat:no-repeat;background-size:100%;height:36px;width:36px}.eGjjbHtkgFc-SYka3LM3M._1uo2TG25LvAJS3bl-u72J4,.icon.eGjjbHtkgFc-SYka3LM3M._1uo2TG25LvAJS3bl-u72J4{filter:blur()}._3nzVPnRRnrls4DOXO_I0fn{margin:auto 0 auto auto;padding-top:10px;vertical-align:middle}._3nzVPnRRnrls4DOXO_I0fn ._1LAmcxBaaqShJsi8RNT-Vp i{color:unset}._2bWoGvMqVhMWwhp4Pgt4LP{margin:16px 0;font-size:12px;font-weight:400;line-height:16px}.icon.tWeTbHFf02PguTEonwJD0{margin-right:4px;vertical-align:top}._2AbGMsrZJPHrLm9e-oyW1E{width:180px;text-align:center}.icon._1cB7-TWJtfCxXAqqeyVb2q{cursor:pointer;margin-left:6px;height:14px;fill:#dadada;font-size:12px;vertical-align:middle}.hpxKmfWP2ZiwdKaWpefMn{background-color:var(--newCommunityTheme-active);background-size:cover;background-image:var(--newCommunityTheme-banner-backgroundImage);background-position-y:center;background-position-x:center;background-repeat:no-repeat;border-radius:3px 3px 0 0;height:34px;margin:-12px -12px 10px}._20Kb6TX_CdnePoT8iEsls6{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-bottom:8px}._20Kb6TX_CdnePoT8iEsls6>*{display:inline-block;vertical-align:middle}.t9oUK2WY0d28lhLAh3N5q{margin-top:-23px}._2KqgQ5WzoQRJqjjoznu22o{display:inline-block;-ms-flex-negative:0;flex-shrink:0;position:relative}._2D7eYuDY6cYGtybECmsxvE{-ms-flex:1 1 auto;flex:1 1 auto;overflow:hidden;text-overflow:ellipsis}._2D7eYuDY6cYGtybECmsxvE:hover{text-decoration:underline}._19bCWnxeTjqzBElWZfIlJb{font-size:16px;font-weight:500;line-height:20px;display:inline-block}._2TC7AdkcuxFIFKRO_VWis8{margin-left:10px;margin-top:30px}._2TC7AdkcuxFIFKRO_VWis8._35WVFxUni5zeFkPk7O4iiB{margin-top:35px}._1LAmcxBaaqShJsi8RNT-Vp{padding:0 2px 0 4px;vertical-align:middle}._2BY2-wxSbNFYqAy98jWyTC{margin-top:10px}._3sGbDVmLJd_8OV8Kfl7dVv{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;margin-top:8px;word-wrap:break-word}._1qiHDKK74j6hUNxM0p9ZIp{margin-top:12px}.Jy6FIGP1NvWbVjQZN7FHA,._326PJFFRv8chYfOlaEYmGt,._1eMniuqQCoYf3kOpyx83Jj,._1cDoUuVvel5B1n5wa3K507{-ms-flex-pack:center;justify-content:center;margin-top:12px;width:100%}._1eMniuqQCoYf3kOpyx83Jj{margin-bottom:8px}._2_w8DCFR-DCxgxlP1SGNq5{margin-right:4px;vertical-align:middle}._1aS-wQ7rpbcxKT0d5kjrbh{border-radius:4px;display:inline-block;padding:4px}._2cn386lOe1A_DTmBUA-qSM{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:10px}._2Zdkj7cQEO3zSGHGK2XnZv{display:inline-block}.wzFxUZxKK8HkWiEhs0tyE{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button);cursor:pointer;text-align:left;margin-top:2px}._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0{display:none}.yobE-ux_T1smVDcFMMKFv{font-size:16px;font-weight:500;line-height:20px}._1vPW2g721nsu89X6ojahiX{margin-top:12px}._pTJqhLm_UAXS5SZtLPKd{text-transform:none} Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. In order to survive, you do have to put in a little more effort, but you earn more points in return. Luckily this is manageable as long as you have a steady supply of cigarettes. Ideally paired with fire officer so you can pick underweight and still keep athletic. Looking through the list, I think you got them all. When you want to be a peace-loving character, it makes you less likely to kill zombies with a weapon, but it's a nice trait to debuff your character with. Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. Seriously, getting both of these will be a slog at the start but thanks to the new exercise system introduced into the Build 41 version of the game you can get your fitness level up by utilizing it. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Handy - little carpentry boost, considering additional construction health there won't be random hordes of zombies coming to your base late into the game, so no real need for more durable constructions in SP. Whenever a zombie performs an attack the player has a chance to block it. Leave a comment below and once youre done with this list you can also check out another post I did on the top 10 best traits to take in Project Zomboid. The most expensive traits in the game, but often essential to survival. Again you probably don't know how detection works in the game. Possibly the most harmful traits you can take. Positive traits in Project Zomboid give players a specific advantage. It's a pretty genuine tradeoff, not to mention it's annoying to listen to most game sounds muffled. Might as well take some extra points if you have to eat a lot anyway. I wanted to spice up my character with some positive and negative traits to make zomboid a little more interesting. Expensive, prevents you from taking slow healer, mostly useless. Although it seems daunting at first, a good source of water is really not that hard to come across. Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? The negative effects from these traits will not last. Of course things like cats eyes will be more useful when the world is set to pitch black nights, and other perks have specific uses to peoples playstyles so you may find them occasionally more useful than I may have rated them. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. The bonus to crafted structures is nice too but not a major selling point. Both farming and foraging are essential to long term play throughs but both those skills can easily be leveled up before you actually need them later on. Kinda boring to sit through, though. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. The effects of this trait will eventually get better and better as you play through the game. Along with hunger and fatigue,. Water is very easy to find, not worth 6 points, stops you from taking high thirst. I wanna make a full late game character. Only reason it's not 4 is because it's not required. It's only useful to save time and hence make the game slightly less boring. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} This will make your start more difficult, but you can easily overcome this by eating more/less accordingly. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} Dont take this. I figured you guys would appreciate it. Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. Worth considering if you know what youre doing. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. Scratches and Lacerations you can heal from but theres no coming back from bites. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . This is a real challenge to start with and a pain in the ass to raise your fitness. Keep up the good work. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. More experienced players may find the points spent better elsewhere instead. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. However, there are a ton ofboth positive and negative traits to choose from. This perk isnt working at all as of the time im writing this, so its free points. It's great, I don't know why you think it's bad. Save my name, email, and website in this browser for the next time I comment. Just confirming what you stated about keen hearing. Basically anything you can put stuff in to. 25% slower xp gain with weapons. Or just don't go outside in the wet and cold? Considering how valuable points are this is a massive waste. S-Tier. High Thirst is easily fixed with a bottle of water. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} This one may be a no-go for you and I can understand that. Valve Corporation. This trait would be a hard sell even as a negative. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. Same thing with under/overweight. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. Funnily enough this is the one negative trait that actually includes a little positive effect as well. Allows you to keep a regular schedule, stay out of the dark, and excercise/forage/run/fight more before getting sleepy. People be doing a lot of running in this game. And do they have any negatives that stick forever? Maybe useful when multiplayer releases, but until then this perk is basically useless. What pacifist actually does is lower the experience gain for weapon-related skills. Keen Hearing: 3/5 simply because it's very useful and pretty much guarantees you'll never be caught offguard by a zombie behind you (at least as long as you're not fast-forward, but even then I think it auto-slows-down). These skills suck as short blunt and spear will take longer to gain levels in. Unlike in real life, being a smoker in Project Zomboid is not all that bad and doesn't cause any health risks. Gardener: 1/5. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Fit/Stout are a waste of points because the huge bonuses trigger at 9+ so you're paying 6 pts for very marginal benefits and to top it all off 7 strength is actually possible to grind out via exercise without hating yourself, especially if you already start with 5 base. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way.
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