You can't do it instantly but you can be pretty quick. Finally, you need to consider what variants you want to use. Transport to have bread and fish rain down onto your men.. also guns. This item has been removed from the community because it violates Steam Community & Content Guidelines. Perhaps give a go on a playthrough and see how it goes. The Anti- Soviet Trotskyist Center13. I see a lot of "how to win as the soviets" posts in here. What do you recommend by the bunkers lvl 5 max with anti air and radar? Have 7/2 infantry template with engineers, had air superiority while they broke through too! Alongside artillery, this is where your air force is particularly important. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Positive Heroism8. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. With Mobile Warfare you should keep him. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. Changing the templates a little bit. This eventually got poured into doctrines, templates, and variants. New comments cannot be posted and votes cannot be cast. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. Comprehensive Spell guide to Magicka 2 AGAIN! Engineers, logistics, maybe support AT if you have the techs. Engineers are always good, especially if you have them upgraded for river crossings. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. But most of time they just seem to be losing manpower and equipment without really getting the xp. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. This item will only be visible in searches to you, your friends, and admins. This guide is single-player oriented. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. Please leave a like and subscribe if you enjoy this video. Also you can use cas to bomb supplies and this will cripple the germans. The Centre5. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. All rights reserved. Anything player controled is easy. This item will only be visible in searches to you, your friends, and admins. Might be too much just for sp but it's better than not enough info. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. (support,medic,reckon,engineer,radio as support.). Well, thats my military tactic in a concise nutshell. It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. I deleted some and converted others to 2 width edit templates. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. The whole point of the above tactic is to defend and let them drain their manpower. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. Secure the Administration11. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. So whats the best way to go about it? I usually use them in separate divisions, though, like you'll see in template 4.3. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. All countries trade with you FIRST and buy licenses like Fighter I from you. And do you recommend the rockets in the sovjet union? It's really good. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. Now lets have a look at our government and cabinet. I'm not trying to do the same strategy, but using some parts to improve my game. All your divisions need to have at least support AA. Movies. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. I can't even contain Germany anymore, not even with forts. So, here is a list of priorities for your research: This is where my military tactics come in. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. So you just dont need to take Molotov-Ribbentrop Pakt. The tanks don't fight. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. It will go into great detail and teach you many things about the game, the USSR in specific. As a side note, set equipment priority to "normal" for these guys - you don't want them getting anything new over your normal tanks. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. I even racked up the army buffs, my supply is good, and Im using the big guns. Of those factories, only 76 are civs and you have no trade. Stalin's Severed Right Hand Now onto the ones that actually pay off like. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. gotta contest air, but admittedly soviets this time around is pretty miserable. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. I really want to play this game well yet I cannot find a way. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Do I need to mass upgrade my railways and build depots too? My 4 tanks can't do crap against infantry nor other tanks even attrition. You need to send in the tanks whenever you see red bubbles. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. 150 mills and 180 civs. Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. I AM YOUR GOD!!!!!!!! There is a fixed amount of Equipment that you can send to China (usually around 40k guns. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. Finally, logistics should be applied as needed. I've been leaning away from conversion. The individual tanks have 200 armor and 100+ piercing, and I . How many Hoi players can say the same? Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. (A Comprehensive Guide to Texturing your Wargaming Terrain), How To Make A Guitar : Part 3/3 - EVERY SINGLE STEP EXPLAINED, Retopology in Blender using PolyQuilt addon. In fact, I used only 3 at the end of the game. Ah, the Soviet Onion. Valve Corporation. But, not the picture of course.
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