This item has been removed from the community because it violates Steam Community & Content Guidelines. Help us fix it by posting in its. And three devices. Disable the tesla reactorUnlocked for completing chapter six by Player 1 in the Tesla reactor room. It is limited in time and should be prepared for it. These elevators are needed to introduce players to the rule of the puzzle. Assisted in disabling the tesla reactorUnlocked for completing chapter six by the player in the sewers. Below is the key for each combination: Carefully proceed through the puzzle, following the given path, and when you step off the last tile the door at the end of the room will open. Then head to the shelves. Place the white liquid in a bottle with the purple squid like plant pull the lever to get green liquid in a bottle. Repeat this process again. These 4 objects are: You can not do anything with these objects except to place them seemingly randomly in the room. Now head back to the rack with chemicals and pick up the blue bottle with the blue plant (DL) and take it to the left to split it. the blue knight in the corridors is facing the blue banner, so the blue knight in the hall must be facing his blue banner too. Every other rung on the ladder has a symbol and above the well is a compass with each symbol also having a direction. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. Each leaver open only gates with the same color. Player 2 head up the stairs and through the door that was previously blocked. Here are the recipes from another player's room: In the other room can you find all the equipment. After completing the task, one picture on the stairs will open. The answer key for this puzzle will be below. Additionally replay chapter 10 for a fourth time so you/your partner can also unlock Together for sacrificing themselves. Below is the key for this puzzle. To understand the puzzle first think of Pokemon types. For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. Traduzioni in contesto per "una soluzione a tutti i" in italiano-inglese da Reverso Context: I momenti grandiosi sono stati quando era necessario trovare una soluzione a tutti i momenti appena menzionati. At first, one player can find 4 objects in his room to collect. Player 1 head back on top of the building and to the antenna monitors. The same symbols are on every part of the bridge. Assisted in escaping the Storage Room ..and no the answer is not a nose. Allkeyshop.com compares the cheapest prices of We Were Here Together on the digital downloads market to find the best sales and discount codes on trusted stores. Unlocked for completing chapter 5 by Player 2 in the room with books. Head right and put OH into the machine. If you did and you liked what you saw, or if you didn't and are curious, we are delighted to announce that our official merchandise . Chloe hints that she and Shayne are no longer together. The task is to find the way out of the castle by solving various puzzles from a perspective of a Lord and his Peasant. First space straight pipe connecting left and right. From left to right if you stand in front of the throne with the king. Peasant: There are 3 symbols on a cylinder puzzle and a lever. On the right of the room you stand in a old greenhouse. . The next painting is found half way up the staircase. We Were Here Together - 100% Achievement WalkthroughWe Were Here Together is a first-person cooperative puzzle adventure set in and around a mysterious castle in Antarctica. Third space straight pipe connecting left and right. You can only move one curtain at once. It takes around 6-8 hours . Player 1 will press the right button and a radio frequency in blue will appear on their monitor, they now must describe the wave to Player 2 to match the radio pattern by increasing/decreasing the radio-wave size and frequency by using the four arrow buttons in the radio room. The left lever moves the left/right and the right lever up/down. P1 pulls the lever and steps on the platform near the first gate for its part. Put the green one with the two headed plant (PO) back into the splitter to get two more vials OX and PL. Player 1 pick up the red and green fuse and take it to coil the to the left of the fuses. This website uses cookies to improve your experience. Please refer to Water you waiting for for more information. The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Contents [ Hide] Chapter 1 - The Valves Chapter 1 - The Signal Chapter 1 - The Map Chapter 1 - Snowmobil Chapter 2 - The Wall Chapter 3 - Frozen Tracks Chapter 4 - Misty Valley Chapter 5 - Two Paths Chapter 6 - Strange Encounters Full video walkthrough with commentary I made for easing the completion: Before we start, I'm going to quickly explain the format of this written guide. We Were Here Too | Full Co-op Walkthrough - YouTube 0:00 / 1:14:34 We Were Here Too | Full Co-op Walkthrough Immersive XP 4.82K subscribers Subscribe 140K views 5 years ago This video is a. Get out the lift and follow the path on the right, cross over the lift and go to the dinosaur skull lift and press go down and exit. And the final pipe piece is on the left. Now youve collect all 6 Books. Place the yellow fish head and the plant with three long grapes in the mixer and pull the lever to get the red liquid in a bottle pick it up. Player 2 head right and pull the red switch. P1 goes to the blue lever. Once completed you will find a book in a chest upstairs in the corner. Pull the Red lever (if you don't have the secret achievement, pull it repeatedly until confetti comes out). You see now an old, broken mine with a lot of wodden elevators. Go to the kegs (barrels) and take 3 yellow cups of liquid. Lord: There is a sewer with the symbols behind them, glowing red. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. We need a dual-slot. 2 hours later and were not getting ANY MATCHES. I recommend using simple phrases to relate shrinking or growing the wave and in which direction. Game: We Were Here TogetherPeripherals: Time to platinum: 5 HoursDifficulty: 3/10Missable trophies: None.Trophies: 1 , 8 , 7 , 6 Author: The Trophy PlatypusWelcome to the trophy guide for We Were Here Together. These cookies do not store any personal information. One lever per player. Go up once and exit, head right and wait by the lever. We were here together|!. Valve 3 (triangle) is back in the main room and to the left of the fireplace. Player 1 should also climb up the ladder so as not to drown. Next pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. Room #4 peasant has a lightswitch left to the entry door. In the hallway, follow along the right wall, going around the corner. Return to the vials and rotate till you can pick up the yellow chemical with the yellow plant (PA) now head back to the mixer and mix the two chemicals to get OH. Unlocking cross-play for the first time in the history of the We Were Here Series. The chemical is blurred out its PL. After solving the riddle, a cutscene sets in, in which the player who placed the shields runs out through the throne to another player in the great hall. In player 1s room. Player 1 picks up the red and green fuse and take it to coil the to the left of the fuses. Yuukito Oct 11, 2019 @ 1:32am. Once the gas is filled up take the pipes. Do the same again. Behind the candles in Player 1s room is an object with a crystal ball on top. When you stand in front of the big map, think of the radio messages you hear the whole time in the house. We Were Here is the pilot episode in a series of cooperative standalone puzzle adventures. After that, both players go to the room with the great map on the wall. Click. Still as Player 2, head along the short path to the pickaxe lift. Can we make it back - together? Which will create a red stone and trigger a cut scene. Player 1s solution from left to right is Axe Hammer Sword Mace. This item will only be visible to you, admins, and anyone marked as a creator. community members have thanked the author. We Were Here Togethe Assisted in escaping the Submerged Hallway ..and became a qualified plumber. Player 1 with the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. Player 1 pick up the three liquids, remove the old plants with the trowel. They are needed to transfer resources for potions to each other. Exit out the lift and head right all the way to the dinosaur skull lift. Walk under the blue gate and down the stairs, turn right and pull the green lever. So one of you stay on top, the other go down in the house. The player on the left side goes to the elevator with the mark and rises to the very top and through the roof of the elevator with the pickaxe goes to the elevator with the dinosaur skull. It is also necessary to fill three tanks with green, orange and purple flames. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. Player 2 wall shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. Tip: If you can not see well because of the water level, hop! If no mistakes were made and there were zero deaths, you will both earn: As the Explorer, you will see a book on a pedestal in the middle of the room. Based on recipes, combine the ingredients here. So lets go! We Were Here Together. Go out of your room and find your friend. I will specify when the Librarian is getting instructions as well as putting the specification in bold so it's harder to miss. On the right of the room you stand in a old greenhouse. Player 2 find the knight that is now illuminated, It is the knight with the red and white flag behind it. After that, clicks on the mechanism itself. This will be needed in the future. We turn off the blue lever in one room, and turn on the red in the other room. The first player must go to the tank near the car, and the second to run to the other two tanks, which are outside the house (you opend that door with valve number 4). In player 2s room are a series of paintings of strange animals, these need to all be picked up there are 6 in total additionally a portrait of a man with graffiti should also be picked up. Player 2 go back up through the pipe and through the door in front of you. And that concludes the walkthrough! We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. Now. We Were Here Forever is the fourth installment to the We Were Here series and one that built on the stories of the first three games. Head around the planters and around the corner and youll come to a mine cart which is how well be passing the items between the two players. Turn around and walk up the stairs to leave the room. you can choose between: Mistover How to Defeat Orbis Brain (Boss 4), where in the world in chapter 7 poisons is the weird mushroom with the holes, there is no seed packet or recipe i could find. Startseite Zurck zu den Suchergebnissen Sun Odyssey 410. P1 goes to the blue lever. They must be simultaneously held to open the gate to the cave and go to the next chapter. ALMOST THERE!Here's our Playthrough of We Were Here~http://bit.ly/WeWereHereKitKatHere's our Playthrough of We Were Here Too~http://bit.ly/WeWereHereTooKitKatThis gameplay is on PC!Humble purchases support me \u0026 charity ~ https://www.humblebundle.com/store/we-were-here-together?partner=KatFTWynn\u0026charity=1474961CHECK OUT KITA GUYS~Kita's YT: http://bit.ly/KitaOfAwesomeKita's Twitch: https://www.twitch.tv/kitanashHere's where I stream and where you can follow me~https://www.twitch.tv/katftwynn~Support me on Patreon for our welcoming Discord, private livestreams, thumbnails as wallpapers, and more!! Head to the right and use the amber switch on the wall. Player 1 pick up the sprayer and use it on the gigantic plant a few times. Turn around and leave the room, turn left and head down the stairs ahead. Pick up the two vials PO and FA. The stone must be taken. http://ko-fi.com/Buttons/Buy/18154MNY16X4L98% of the art on my channel is done by me :DSubscribe and Win!If you enjoyed yourself, like the video! Escaped from the Dungeon ..and the dragon. Turn left and into the room, head down the steps on your right and to the far left hand corner to pick up a pipe. 1:44. The second player should tell what candles they have on. If this line touches the red gears, the line will not rotate the ladder. They must be inserted into the post in the correct order. In Player 1s room is each scientific name with their abbreviation so its a combination of matching the image to the name to the abbreviation to whether its needed or not. One puts objects in a trolley and presses a lever. Pick it up. When you find yourself trapped in different parts of the sinister Castle Rock, you will only have your walkie-talkies and your wits to figure out how to escape. Before standing on the centerpiece though, cross the room and ascend the stairs. This is done by laying a line of gears from the center to the desired ladder. Both players together must create a third stone. 5312 0. Pick up the two yellow fish like plant we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. 11.4 509. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. The longer you decide, the lower the large ball in the pillar room falls. On the table, these components are indicated as abbreviations. First space curved pipe connecting left and down. Drop down by the frozen lake and pick up Valve 5 (pentagon), which is frozen. We need to input 6 L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. P2 do the same with its own. There will be a book. . Talk - Think - Trust. - 83% of the 109 user reviews in the last 30 days are positive. The first player must place the collected pictures in the indicated places. The co-ordinates to solve the next puzzle. Unlocked by Player 1 for completing Chapter 8. Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. Put the crystals into the machine then move up the stairs and into the lab. If I don't specify anyone (though I probably will), assume it's instructions for the Explorer role. Player 2 needs to pull the lever in front of this knight. Traduzioni in contesto per "per un week end: credi" in italiano-inglese da Reverso Context: Ritorniamo ai 300 euro offerti per un week end: credi di aver vinto tu, ma hai perso. Player 1 walk forward and take the blue gemstone from the door. Player 1: Head back on top of the building and to the antenna monitors. !Keep winning at life! Been playing with it for ages. Player 1 Turn around and go through the door. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Too. You must take the necessary seeds and plant them on the bed and watered it with the correct liquid. PA = pristaxiofilexorate (yellow fruits) Hit both the yellow and blue switches on the wall (Giving us green). We Were Here Together Total Mayhem Games Action & adventure Other Puzzle & trivia TEEN Violence Users Interact Online multiplayer on console requires Xbox subscription (sold separately). Almost all of the instructions will be for the Explorer role. I absolutely hate the Tesla reactor. Go all the way up the stairs then around the middle and up the stairs again going right and go through the door. To solve it, you need to do as shown in the screenshot. The only thing you see is a big abyss and the beginning of a bridge. Another two pipes are on the bookcase at the back. It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. If the player in the cave correctly placed the characters, then the player on the bridge will not have difficulty passing the bridge to the end. VAT included in all prices where applicable. Player in the corridors can change which way the knights spin (except blue knight whose lever is broken). Player 1 use the turnstile go forward and right to the next turnstile. This trophy unlocks for choosing to sacrifice yourself. Replay from chapter 5 all the way to the end, this time playing as the other character route to unlock the alternative path trophies as detailed in stage 1. Both players unlock for completing chapter 1. One of the paintings does not contain an animal, but a man (the portrait differs from that in the other room). Use left and right to select Valve 1 (Square) and use it on the locked door on the right of the room. Then exit and go up the stairs and to your right to get to the dynamite lift, get on top of the lift and wait. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. Dunno the true answer, but its wrong in this diagram. Finally free, but the next puzzle is not far away. Walk down it and there will be a locked door with a color written above it. Unlocked by Player 1 at the end of Chapter 7. For this chapter we will have to solve six quick puzzles to pick up six books which we need to write a password. Necessary cookies are absolutely essential for the website to function properly. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. we were here together 9.6 26 2019-11-06 11:57:58 we were here together 40 67 1:04:59 We Were Here Together w 3.8 8 6:09:32 We Are Here Together ! The player in the corridors runs to the other side and turns the knights lever with the red curtain. Discuss this walkthrough in its Walkthrough Thread. Whilst the solutions are fresh in your memory replay the final chapter this time Player 2 sacrifices themselves. There is a pressure plate and a gate ahead. Please refer to Shock Therapy for more information. Keep in mind that after the part with the Stars, the bridge is divided into two parts. This is a symbol of the Comet. Whoever chooses to be outside will be able to see how the inside player adjusts the wave, so they will want to tell the inside player how to do so. Both players unlock for completing chapter 4. Player 2 head to the diamond lift on the right hand side get in the lift go up one level. One of the player can put spheres with elements on the baord and the second can draw lines between them. Player 1 should wait by the diamond lift entrance on the left hand side. In this room, at the base of the stairs, turn right and you will see a green lever on the wall opposite of you. P1 goes down the corridor to the right to the next platform through the blue gate (P2 is still at the lever and can turn it) turns the platform counterclockwise passing to the yellow lever and activate. . Then, your first challenge is to collect the wheels (aka Valves) that are scattered throughout the cabin. You need to sign in or create an account to do that. Completing this puzzle. With these buttons, he must build that wave, which the player on top of it is shown in a different color. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. To go further, one of you needs to take a candle from the table and go down. Can the two of you find your way out in time? Watch out, if you break the line by moving the symbol aside,the bridge will lower and the player will fall on it! As the Explorer, you will need to follow the path to the right and interact with a generator in the corner of this area. Move the left White Bishop (back row of pieces, 3rd from the left) diagonally to the right three spaces. Move the Black Knight (back row of pieces, 2nd from the left) to the right of the black pawn in front of it (down two spaces, right one space). These plates are on each side. In the middle of the rooms there is a candle holder. 2023 TrueGaming Network Ltd, All Rights Reserved. Exit the lift and head left to the lever. Unlocked by Player 2 for completing Chapter 8. Wait for instructions from the Explorer. Player 1 exit the room and head right go left when you reach the plant and into the well. In terms of visuals, there's a massive improvement over the first two titles in the series. Your fellow Antarctic explorers are in trouble, and the two of you left at base camp must . In the garage head to the door and open it. Plant these seeds and then pick up another set of these seeds and plant these also. As we explore these frozen wastes, misfortune strikes once again. Player 1 unlocks Minor illusionPlayer 2 unlocks Reflection. Head to the mine cart and put the newly harvested plants in the mine cart and hit the lever. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. The last knight of that corridor stands in front of a green curtain. FA = Funghiribarex (multi msuhrooms) After the previous knights, the next riddle will be around the OTHER four knights along the royal throne. DL = delphologiscate (angry flower) This walkthrough and any content included may not be reproduced without written permission. To go further, one of you needs to take a candle from the table and go down. Now head to the blending machine on the left place the three liquids in glass bottles one at a time and rotate. Sign in to add this item to your wishlist, follow it, or mark it as ignored. After execution, a box with a book will open under the ball. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. Now pull the switch on the console. We Were Here Together #1. Player 1 now needs to press the button in the center of the room once. When you get to the next staircase leading into a new room, follow along the right wall and you will come to an open green gate with a staircase leading down behind it. Player 2 must describe three floral paintings found in their room and player must rotate the panels to match Player 2s. Wait for your Lord, and leave the castle! One device with two slots and the other with three. After that, the picture to the left of the clock will open. As the Librarian, if you haven't returned to the spawn room at the top of the staircase, then do so now. Our first mission is to find 5 valves to open all doors around the house. In this puzzle, one of the players builds a bridge through the mechanism in the cave, and the other steps on it. Both players unlock for completing chapter 2. As the Explorer, a door will open in your room. Save the "Happy Ending" achievement for a partial playthrough after this one, because if the Explorer decides to earn this achievement this playthrough, it will result in you two having to make the third playthrough a complete one. I say it again, you posted a bunch of images for "Soulstones" with no solution. Head right and place PF into the machine and you will complete the puzzle. Player 2 at the top of the stairs head left and to the compass like console. ZYM&GCaesarWe Were Here Together. And in the other corridor both levers work. The player on the right goes into the elevator with the mine car mark and rises to the very top. Scopri ALTURE: Maintain e ALTURE: Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. In this chapter the players will be separated and will unlock different trophies. Together you need to find a way out of the castle by solving lots of complicated puzzles. SALT LAKE CITY If you get lucky and look to the West over the next several days, you may be able to see Jupiter and . Chapter 7 for Green is wrong. Move the White Queen (same white piece as last, the tallest piece in front of the row of pawns) and move it across the board 4 spaces to take a black pawn. We Were Here Together, Operation Tango, Tick Tock: A Tale for Two, Keep Talking and Nobody Explodes, We Were Here Together is a must-play for fans of both co-op adventures and challenging puzzles.8.5 Game WatcherWe Were Here Together provides a great assortment of co-op challenges that will test your ability to communicate vocally as well as to solve them together.4/5 Adventure Gamers, Continue the story of Castle Rock in We Were Here Forever, out now! Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. Pull the lever, step onto the other side of the gate and pull the lever again. When you open the door at the end of the maze, you will both earn your respective roles' achievements. There are only 2 times that the Librarian is required to interact with something for a puzzle. Each picture is divided into 4 squares, which the second player can rotate. Now you can try out the sequel, titled We Were Here Too, which offers a more advanced co-op puzzle experience for two players.