Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. (Your defense will go up by more if you emphasize it.) Take the maps from inside. Inside the ruins you find a door that unlocks with the Key of Lineages. Your way will be blocked by one of Steelsoul's men, however. Continue south past Zun. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Return to Sarth and enter the cave below it. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Go southeast and you will eventually find Duke Martin. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Defeat the enemies and take the Idol of Lassur from the trapped chest. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Find many great new & used options and get the best deals for Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD at the best online prices at eBay! Put some spoiled rations in the chest by the field. Venutrier of Lan will capture you and throw you into the mines. Free shipping for many products! Continue south and Squire Philip will approach. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Under construction! Defeat them and take the Eliaem's Heart from the body of the spellcaster. Continue east past Highcastle. Squire Phillip will appear and give you the Waani device. You will find the moredhel near a house south of Decamp on the Teeth. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Beside the path you will see a moredhel box. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Go to Loriel to the west and speak with Keifen Alescook. You will find stairs leading down to the lower level in a room on the west side of the level. Arlie Steelsoul (Chapter 3) HANGMAN Swollag, the famous moredhel craftsman, guarantees his work until the end of time. You will see a burial cloth and a shovel. He will also give you three diamonds he had stolen from the Baron's Treasury. Put some spoiled rations in the chest by the field. McCannur Ban Dok will tell you the current situation in the forest. Go southwest to Sloop and enter the Upturned Keg. Pug has left a another message in one of these. Go northeast from the town, follow the river south, and cross the bridge. Return to Duke Martin and he will tell you to return to Northwarden. Give him one of your Vapor Masks so that he may escape. In a corridor to the northwest you will find Obkhar. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Continue north and speak to the gods of Timirianya through the pillars. Continue through the pass into the northlands Go west from there and speak to the farmer in his house. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Click on the assassin's body and take his rations and picklocks. The upper level exit is in the southwest corner of the level. He will release the barrier surrounding Pug. All the king's men will be dead. In the southeast corner of the area you will find two IronJaw traps in a chest. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Just before the bridge to Romney you be challenged by Mitchel Waylander. Return to Irmelyn in Armengar to claim a 200 gold reward. KRONDOR MALAC'S CROSS KENTING RUSH SARTH MAC MORDAIN CADAL ROAD TO ELVANDAR KRONDOR MAP OF SEWERS (UPPER LEVEL) Gorath and Owyn will start their journey in the Sewers below Krondor (Upper Level). Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Soon your party members will become sick. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. In a corridor to the northwest you will find Obkhar. Use the two remaining Vapor Masks to jump into the river and escape the mines. Take the Cellar Key from Navon's body. Go to Loriel to the west and speak with Keifen Alescook. To the northeast you will find three houses together. Your way will be blocked by soldiers before the bridge, though. Search the lower level thoroughly to find and kill all six spellweavers. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. He will tell you where the Waani device is located. Give him one of your Vapor Masks so that he may escape. Your way will be blocked by one of Steelsoul's men, however. It is worth doing because she will reward you with a Galon 'Griefmaker'. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Craig the Logger (Chapter 7) The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Go due north and attack the goblins surrounding the house. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Mike's RPG Center - Betrayal at Krondor - Walkthrough Walkthrough Main Quest Chapter 1 - Into a Dark Night Chapter 2 - Shadow of the Nighthawks Chapter 3 - The Spyglass and the Spider Chapter 4 - Marked for Death Chapter 5 - When Rivers Run Blood Chapter 6 - Betrayal Chapter 7 - The Long Ride Chapter 8 - Of Lands Afar Chapter 9 - Mad Gods Rage Visit Craig the logger in the south end of Dimwood. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. He will tell you what he knows about the rift machine. The Naphtha Mines (Chapter 4) Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Go back west and then south from Highcastle. Chapter 5 - When Rivers Run Blood He will ask you to retrieve one of his IronJaw traps from the area. This is a subquest and the walkthrough for it is below. He will recommend that you talk to Abuk to learn more about the spyglass. Chapter 3 - The Spyglass and the Spider James will volunteer to enter the Moredhel headquarters to snatch their battle plans. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. The priestess will ask you to find some grain for them. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Just through that you will find Calin. He will reward you with 300 gold and a virtue key. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Confront him with the message you found in the chest and he will admit his dislike of Navon. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Go east from his house and cross the bridge. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. In the southeast corner of the area you will find two IronJaw traps in a chest. The Temple of Dala (Chapter 3) Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Go south and then cross the bridge. To the northwest you will find the passage to the lower levels. Chapter 9 - Mad Gods Rage Squire Phillip will appear and give you the Waani device. Put some spoiled rations in the chest by the field. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Return to Irmelyn in Armengar to claim a 200 gold reward. He will give you the ruby and in return you will sharpen his sword for him. The Ghost of Jarel Lycrow (Chapter 2) You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Eventually you will be attacked by three Nighthawks. Open the door of the stable just to the north and return to her. Cast Strength Drain on the Wind Elementals to defeat them. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. 2000-2011 mikesrpgcenter.com. Take one of them with you. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Return to Duke Martin south of Northwarden and show him the plans. Chapter 6 - Betrayal Make sure both Pug and Owyn learn the spell. Use the Key of Lineages you received from Calin to enter the ruins. Go south and then cross the bridge. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go northeast from the town, follow the river south, and cross the bridge. Northeast you will find another trio of houses. You will find a woman who will give you a Sack of Grain for the Leather Leggings. This guide deals with the aspect of spells. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. He will tell you that he used to be young but something sapped his energy in the woods to the east. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Sadly Patrus will die in the destruction of the Rift Machine. Their defense will go up by 25. Use the key THORN to open one of the boxes and take the note that is inside. Look inside the house to the northwest to find a message left by Pug. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Go to the house at the west end of town where you will be attacked by five Nighthawks. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Continue through the ruins to reach Elvandar. Chapter 6 - Betrayal Chapter 5 - When Rivers Run Blood 1.00. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. You will find stairs leading down to the lower level in a room on the west side of the level. Eventually you will come across the stairway to the upper level. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. She will give you a Tuning Fork among other things. Return to Irmelyn in Armengar to claim a 200 gold reward. You will find stairs leading down to the lower level in a room on the west side of the level. Use some Fadamor's Formula to open the barn door and find Tamney. Continue east past Highcastle. To the south near the river you will meet Obkhar. Go back west and then south from Highcastle. You will find Pug in a house southeast of the ruins by the coast. Go east to a farmstead and look in the house. Return to Duke Martin south of Northwarden and show him the plans. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Go north and inside the house you will find a Crystal Staff. Follow the east side of the river north. He will tell you to ask someone named Isaac about the ruby. Enter Dhatsavan's temple near the center of the island by the waterfall. Open the door of the stable just to the north and return to her. Behind it you will see a chess board that is missing a knight piece. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. He will tell you more about Neville's death and where to find Navon. Speak to the Prelate east of the temple to learn more about the order. Take all of them because you will need them to get out. He will reward you with 300 gold and a virtue key. Leave the sewers and Krondor. Continue east past Highcastle. Go southwest to Sloop and enter the Upturned Keg. Sadly Patrus will die in the destruction of the Rift Machine. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. He will also give you three diamonds he had stolen from the Baron's Treasury. You can find spoiled rations in the inn in Silden. Return in a day and Steelsoul's man will allow to pass. You will find Navon Du Sandau near the center of the town. Use this key to open most of the locked doors under Sethanon. In a large room to the northwest you find Gamina guarded by some enemies. Cast Strength Drain on the Wind Elementals to defeat them. Go to Loriel to the west and speak with Keifen Alescook. Use the two remaining Vapor Masks to jump into the river and escape the mines. Speak to the Duke of Romney at the beginning of the third chapter. Betrayal at Krondor ta. Return to Craig and give him the trap. She will give you a Tuning Fork among other things. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Go northeast from the town, follow the river south, and cross the bridge. Eventually you will come across the stairway to the upper level. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Confront him with the message you found in the chest and he will admit his dislike of Navon. Return to Craig and give him the trap. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Go back west and then south from Highcastle. Click on the assassin's body and take his rations and picklocks. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. In a corridor to the northwest you will find Obkhar. You will begin the final chapter in the caverns below Sethanon. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Continue north and speak to the gods of Timirianya through the pillars. Search the lower level thoroughly to find and kill all six spellweavers. Open the door of the stable just to the north and return to her. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. You will see a burial cloth and a shovel. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Go north to Kenting Rush. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Behind it is the exit. Return to the first room and open the south door with the Interdictor Key. Go southwest past Harlech and Armengar to the Inclindel Pass. To the west you will find 3 Vapor Masks. He will reward you with a Ring of the Golden Way. Travel north toward Sarth and speak to Brother Marc just outside. Go due north and attack the goblins surrounding the house. He will tell you that the keep burned down. It will then ask you for one of the cheat codes which I've listed below. In the southeast corner of the area you will find two IronJaw traps in a chest. You will find Pug in a house southeast of the ruins by the coast. You will find a password in a chest at the end. The magical barrier will be gone now that the six are dead. The Temple of Dala (Chapter 3) To the northeast you will find three pantathians who are causing the energy drain. Use the password 'VICTORY' to open it. Enter the passage north of the Nighthawks to meet Seigneur James. Continue southeast until you reach Sarth. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Make sure both Pug and Owyn learn the spell. Your way will be blocked by one of Steelsoul's men, however. Go south into the dead end and walk through the illusionary mountains to the west. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Take Nivek's Key off the body just outside town. Use the Royal Key of Krondor to enter the Palace. Go west into the town and speak to Count Corvalis in his townhouse. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. The priestess will ask you to find some grain for them. You can find Isaac behind a big hill north of Hawk's Hollow. Now head east. You can fight them or you can find out the password. To the northeast you will find three pantathians who are causing the energy drain. Return to the bridge and give the soldiers the password. Return to Tamney with the stones and he will agree to return to Northwarden. .more .more Dislike Share aulddragon 20.7K subscribers Comments 19 Add a. FAQ (opens in new tab) Submitted by . Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Enter the passage north of the Nighthawks to meet Seigneur James. Visit Craig the logger in the south end of Dimwood. The maps are very specific. First, go to the overhead map and hold down ALT, RIGHT SHIFT and the ~ button for a few moments . Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. To the northeast you will find three pantathians who are causing the energy drain. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Give the Idol to Kat on the upper level and she will give you some information. He will release the barrier surrounding Pug. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Continue along the road to the east and you will come across a house. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. To the northwest you will find the passage to the lower levels. Venutrier of Lan will capture you and throw you into the mines. After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. Go to Loriel to the west and speak with Keifen Alescook. In the next room you will find the Oracle of Aal. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Continue north and speak to the gods of Timirianya through the pillars. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Return to the Temple of Dala to the west and give them the Sack of Grain. Return to Irmelyn in Armengar to claim a 200 gold reward. Find Isaac at the street north of Hawk's Hollow. Pug has left a another message in one of these. Look inside the house to the northwest to find a message left by Pug. If you don't have one, you can find one to the north. This will take you into the city of Sar-Sargoth. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Chapter 5 - When Rivers Run Blood Moredhel Word Locks Spin the tumblers on the chest until they spell the correct answer to the riddle! He will also give you the book 'Chapel's Rmur n Whepuns'. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Put some spoiled rations in the chest by the field. To the west you will find 3 Vapor Masks. Leave the cave and return to Navon in Kenting Rush. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. (Your defense will go up by more if you emphasize it.) Inside a woman will ask you to help her with her stable door. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Go south at the first two forks and keep going down the passage. You need to have a virtue key to get it. Chapter 4 - Marked for Death Return to the bridge and give the soldiers the password. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Look inside the house to the northwest to find a message left by Pug. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. The Diviner's Halls is a cave northeast from the town. He will reward you with a Ring of the Golden Way. On the far west side of the mine you will find the Brak Nurr. Go through the door in the north wall and keep following the passage. Continue east past Highcastle. He will ask you to retrieve one of his IronJaw traps from the area. Speak to Moraeulf and he will give you the password. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Take the picklocks from one of the bodies. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. . The exit to the mines is in the northwest corner of the mines. Go north and inside the house you will find a Crystal Staff. The Stolen Ruby (Chapter 1) Speak to Kat in the bottom-right corner of the sewers and agree to help her. He will tell you that he used to be young but something sapped his energy in the woods to the east. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Continue north and speak to the gods of Timirianya through the pillars. Return to Sarth and enter the cave below it. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return to Craig and give him the trap. Look inside the house to the northwest to find a message left by Pug. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Take one of them with you. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Take the picklocks from one of the bodies. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Make sure both Pug and Owyn learn the spell. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Defeat the enemies and take the Idol of Lassur from the trapped chest. Speak to the Duke of Romney at the beginning of the third chapter. Eventually you will see a pass to the east. You will find another Brak Nurr at the far west end of the next level. Krondor Krondor is the Southernmost city in the Kingdom of Midkemia. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. He will reward you with a Ring of the Golden Way. The magical barrier will be gone now that the six are dead. You can find Isaac behind a big hill north of Hawk's Hollow. He will ask you to retrieve one of his IronJaw traps from the area. Go south to Silden and speak to Joftaz in the Inn. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. One of the houses has a map of the area. Dungeons. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Cast Strength Drain on the Wind Elementals to defeat them. Click on the house after the battle to speak to Mitchel Waylander. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Use the two remaining Vapor Masks to jump into the river and escape the mines. Then north towards Tyr Sog, picking up the Ruby along the way. One of the houses has a map of the area. You will find Pug in a house southeast of the ruins by the coast. Continue north and cross the next bridge to the west. Inside a woman will ask you to help her with her stable door. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Continue through the pass into the northlands He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Return to Duke Martin and he will express concerns about what the enemy is planning. Travel north past Romney and through Prank's Stone. He will reward you with 300 gold and a virtue key. You will see a burial cloth and a shovel. Give him one of your Vapor Masks so that he may escape. Return to Craig and give him the trap. To the northeast you will find three houses together. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Go through the door in the north wall and keep following the passage. Inside a woman will ask you to help her with her stable door. Continue along the road to the east and you will come across a house. He will tell you that he used to be young but something sapped his energy in the woods to the east. If you go to the barracks, you will be told about a stolen ruby. Go back west and then south from Highcastle. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Use the password 'VICTORY' to open it. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Use some Fadamor's Formula to open the barn door and find Tamney. The Ghost of Jarel Lycrow (Chapter 2) Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Go to Loriel to the west and speak with Keifen Alescook. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Soon your party members will become sick. Go north to Kenting Rush. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Sadly Patrus will die in the destruction of the Rift Machine. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Leave the sewers and Krondor. Go through the door in the north wall and keep following the passage. Craig the Logger (Chapter 7) Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Return to the first room and open the south door with the Interdictor Key. In a large room to the northwest you find Gamina guarded by some enemies. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Click on the house after the battle to speak to Mitchel Waylander. Poison the rations inside with some Coltari poison. Search the lower level thoroughly to find and kill all six spellweavers. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. The note mentions someone from Cavall Keep. He will tell you how to get to Elvandar and will give you the Key of Lineages.